Half-Elf

Common Half-Elf Traits

 * Ability Score Increase: +2 Charisma, +1 Any Other Ability Score, +1 Any Other Ability Score
 * Racial Traits:
 * Darkvision - Thanks to your elf blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
 * Fey Ancestry - You have advantage on saving throws against being charmed, and magic can't put you to sleep.
 * Languages: You can speak, read, and write Common, Elvish, and one extra language of your choice.

Half-Dark Elf

 * Racial Traits:
 * Drow Magic - You know the dancing lights cantrip. When you reach 3rd level, you can cast the faerie fire spell once per long rest. When you reach 5th level, you can also cast the darkness spell once when you finish a long rest. Charisma is your spellcasting ability for these spells.
 * Favorable Classes: All Classes

Half-Elf

 * Racial Traits:
 * Skill Versatility - You gain proficiency in two skills of your choice.
 * Favorable Classes: All Classes

Half-High Elf

 * Racial Traits:
 * Additional Racial Traits (Pick 1):
 * Cantrip - You know one Cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.
 * Elf Weapon Training - You have proficiency with the longbow, longsword, shortbow, and shortsword.
 * Favorable Classes: All Classes

Half-Sea Elf

 * Racial Traits:
 * Swim - You gain a swim speed of 30 feet.
 * Favorable Classes: All Classes

Half-Wood Elf

 * Racial Traits:
 * Additional Racial Traits (Pick 1):
 * Elf Weapon Training - You have proficiency with the longbow, longsword, shortbow, and shortsword.
 * Fleet of Foot - Your base walking speed increases to 35 feet.
 * Mask of the Wild - You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
 * Favorable Classes: All Classes