Shifter

Common Shifter Traits

 * Racial Traits:
 * Darkvision - You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
 * Shifting - As a bonus action, you can assume a more bestial appearance. This transformation lasts for 1 minute, until you die, or until you revert to your normal appearance as a bonus action. When you shift, you gain temporary hit points equal to your level + your Constitution modifier (minimum of 1 temporary hit point). You also gain additional benefits that depend on your shifter subrace, described below. Once you shift, you can't do so again until you finish a short or long rest.
 * Languages: You can speak, read, and write Common.

Beasthide

 * Ability Score Increase: +2 Constitution, +1 Strength
 * Racial Traits:
 * Natural Athlete - You have proficiency in the Athletics skill.
 * Shifting Feature - Whenever you shift, you gain 1d6 additional temporary hit points. While shifted, you have a + 1 bonus to your Armor Class.
 * Favorable Classes: Barbarian, Fighter, Paladin, Sorcerer

Longtooth

 * Ability Score Increase: +2 Strength, +1 Dexterity
 * Racial Traits:
 * Fierce - You have proficiency in the Intimidation skill.
 * Shifting Feature - While shifted, you can use your elongated fangs to make an unarmed strike as a bonus action. If you hit with your fangs, you can deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
 * Favorable Classes: Barbarian, Fighter, Monk, Paladin, Ranger, Rogue

Swiftstride

 * Ability Score Increase: +2 Dexterity, +1 Charisma
 * Racial Traits:
 * Graceful - You have proficiency in the Acrobatics skill.
 * Shifting Feature - While shifted, your walking speed increases by 10 feet. Additionally, you can move up to 10 feet as a reaction when a creature ends its turn within 5 feet of you. This reactive movement doesn't provoke opportunity attacks.
 * Favorable Classes: Bard, Monk, Ranger, Rogue, Sorcerer, Warlock

Wildhunt

 * Ability Score Increase: +2 Wisdom, +1 Dexterity
 * Racial Traits:
 * Natural Tracker - You have proficiency in the Survival skill.
 * Shifting Feature - While shifted, you have advantage on Wisdom checks, and no creature within 30 feet of you can make an attack roll with advantage against you, unless you're incapacitated.
 * Favorable Classes: Cleric, Druid, Monk, Ranger, Rogue